A case of the script working fine then all of a sudden not working.
I made a script to attempt to highlight the object the player’s looking at (with SelectionBox), which works fine the first 2 times on hovering it and then the opposite happens.
Arrangement:
Script:
local c = script.Parent.ClickDetector
local d = script.Parent
c.MouseHoverEnter:Connect(function()
for _,Part in pairs(d:GetDescendants()) do
if Part:IsA("BasePart") then
local b = Instance.new("SelectionBox")
b.LineThickness = 0.025
b.Color3 = Color3.fromRGB(255,255,0)
b.SurfaceColor3 = Color3.fromRGB(255,255,0)
b.SurfaceTransparency = 1
b.Transparency = 0.5
b.Parent = Part
b.Adornee = Part
wait()
end
c.MouseHoverLeave:Connect(function()
wait()
Part:WaitForChild("SelectionBox", math.huge):Destroy()
end)
end
end)
Video:
I think I know that the issue is when it leaves one Part and goes to another it sees it as leaving the whole model, probably. I’m looking for a way to fix this not a work-around like a invisible part or something. Thanks in advance.