I want to know if it is possible to have multiple DataStore keys per player using the DataStore2 module, and if not, if there is another module that can do this.
I am making a building game. Each player can have up to 10 islands saved. I have already made a system to convert a player’s island into a string, so that is not the problem. The problem is actually taking that string and saving it to a DataStore. I figured that DataStore2 would probably be the best way to do this, but I cannot figure out how to have multiple keys associated with 1 player. I can’t just use 1 key for all 10 islands, because it would probably exceed the DataStore limits.
Because each player can have 10 islands, I need to save 11 keys for each player (the last one is to save any other information about the player).
I have read through the DataStore2 API and I can’t find anything about having multiple keys.
If its not possible, are there any other good modules that would work for this? I have looked at ProfileService and that doesn’t seem like what I’m looking for either.