How would I go about using the default roblox r6 animations on a morph so that the server can see player animation?
- Play your game (must be R6)
- Open your character model (workspace)
- Copy the "Animate"LocalScript in there
- Stop the game session and then paste the LocalScript into your model
- Create a new Server Script inside the Rig
- Rename it “Animate”
- Copy and paste the children of the LocalScript into the ServerScript
- Copy the Source of the LocalScript then paste it into the Server Script
- Delete the LocalScript
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