Using default animation

How would I go about using the default roblox r6 animations on a morph so that the server can see player animation?

  1. Play your game (must be R6)
  2. Open your character model (workspace)
  3. Copy the "Animate"LocalScript in there
  4. Stop the game session and then paste the LocalScript into your model
  5. Create a new Server Script inside the Rig
  6. Rename it “Animate”
  7. Copy and paste the children of the LocalScript into the ServerScript
  8. Copy the Source of the LocalScript then paste it into the Server Script
  9. Delete the LocalScript
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