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Using editable mesh, is it possible to use heightmap/displacement maps on meshes, if so how would i approach this?
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YourGuyCash
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May 26, 2024, 10:15pm
#1
kind of like in blender where i can use displacement on things like planes to get these results:
Screenshot 2024-05-26 231453
1577×805 58 KB
would this be possible to achieve in roblox alone?