Using Github Without also using VSCode?

I want to start to cloud sync different versions of my projects so I don’t have to manually make a new copy of the exact same game every time, so I’m looking into using Github for version controlling. However, the only way I’ve seen people do this is by using Rojo, which will force me to have to use an external code editor to code for my game. I have nothing against VSCode (and even use it for non-roblox coding projects), but I don’t like having to window-hop when I’m testing and coding, and I have no problem using the built-in editor. So, do you have any idea how to version control via GitHub without having to use Rojo (and, by extension, VSCode)?

For scripts

The easiest way would probably be to enable two way sync in Rojo/Argon and use VSCode for GitHub version control, while still using the built-in editor.

If you don’t even want that, I’m afraid you will have to search deeply/wait for an answer.

Dang… I guess there aren’t any git plugins or anything due to lack of demand. I guess I’ll just have to do that. Thanks!

Roblox also added script syncing into a file, which you could use instead of Rojo/Argon.
I think it is still a beta feature though.

The rest would be the same.

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