Using GUI Styles causes text scaling not to scale

Using a style on a GUI should allow the text to automatically scale if the TextScaled boolean is set to true. However this isn’t the case.

This bug occurs every time in Studio and it can easily be repeated by simply using a GUI button and applying a Style to it.

I know GUI styles aren’t really important now a days because it is very easy to use an ImageLabel or ImageButton to get the same results. However one thing I liked about the GUI styles was that you didn’t have to use images to achieve the round style button style.

Thanks for the report. I’m going to take a look. Not because this is my specific area or anything, but because this made me say “wat?”

Did you happen to get the same result?

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