Using Images with same name shows older versions of the image

This bug has been around since forever, but for some reason nobodies brought it up. It makes working with the Game Manager (asset manager) impossible

If you look, you can see the CharacterContainer on the screen shows a completely different image to what I have currently got selected. I had uploaded an older version, which is what the current frame in game is using, but I have since Archived the old version, and uploaded a newer version, yet the old version still shows itself.

Restarting Studio and optionally clearing temp files for Roblox before reopening Studio should fix it.

It’s not really a fix tho. Having to do that slows down development. And especially if you have several images, having to restart and do all that for each individual one. Can take hours