I have a global queue system which uses MemoryStoreService. I am trying to make a system like rivals, where players can directly re-queue after they are in the place from when the match is over. Is this not possible to share the same stores across places? Does rivals just have so many players that they can have different queues for each place and still have enough players?
Nevermind, the matches and lobbies are in one place so people can more easily play again