I have a couple of questions about poses. Specifically, creating, using, and overriding default animations.
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How do you create a pose? I’ve looked at the documentation and it looks like I have to use the animation editor for this. What the animation editor saves is not a pose, but a keyframe. So do I copy the information from the keyframe over to the pose or what?
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When using a pose, it appears that I have to parent it to the part whose
MotorD6 CFrame
is to be manipulated. How can I use this to override default animations or parts of default animations? The documentation states the theMotorD6 C0
andC1
CFrames are not modified.
Any help is really appreciated.
EDIT:
I dug into the animation saves and found that it does save as poses. So that aspect of my questions has been answered.