Hello! I’ve been trying to overlay the default walk animations from Roblox with some other ones that I specifically provide.
Of course I could find a tutorial on the topic here, but it asks for your own custom animation; meanwhile I want to use one provided by Roblox in one of their animation packages.
How would I exactly be doing this? Simply replacing rblxassetid://2510242378
with char.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=2510242378"
(what I saw as being used to call another Roblox provided animation from an Animator inside my character) failed to work, and no animation ends up playing.
Maybe a problem with the script, or the way I call the animation id?
The script I have used comes from this tutorial.
And is present here too:
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
wait(3)
char.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=2510242378"
char.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=2510242378"
end)
end)