Hello! I am wanting to make a function that creates new tables with names of instances as the index/key for each value. How can I do this? I am currently trying to use table.insert() buti am getting a “Cannot cast value to object” error.
local function setUpNewTable()
local newArray = {}
for i,Button in pairs(animationButtonList:GetChildren()) do
if Button.ClassName == "TextButton" then
table.insert(newArray,Button.Name,humanoid:LoadAnimation(Button.Animation.AnimationId))
end
end
return newArray
end