Using the player:Kick() command no longer displays the default player kick UI

Running the following code does not produce the kick message to the user.

player:Kick("You smell!")

The player does seem to be kicked from the game successfully however the client remains looking at the game window, and the default roblox UI is not shown.

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Can confirm that this is a persisting bug in the Roblox Studio.

I can still somehow interact the Roblox UIs in the game despite being kicked from the game, for example I can still chat, click the Roblox menu button and etc.

Also love your tutorials, GnomeCode!

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I’ve noticed this as well around a month ago but I didn’t think much of it.

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Thanks for the report! I filed a ticket in our internal database.

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It’s been nearly two months, and I still seem to be experiencing this bug. Any updates?

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I can confirm / am able to reproduce this issue.
Honestly, I thought it was just a descision that Roblox made, not a bug. So it’s good to have this mentioned!

Yeah it’s quite possible, I did wonder if this is an intended change too.

If this is expected behaviour then it seems counterintuitive to have a gap like this. Roblox simulates all other forms of default UI such as payment processing, so why wouldn’t they show the kick message. After all, that’s how it used to work.

It’s a little confusing to just see the studio game window continue rendering but everything else stop running.

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I might be wrong here but i’m pretty sure this started happening after these changes:

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