Hello There!
I’m Currently trying to make it so I can use the R15 Animate Script within an R6 Character, so much more animations can be used.
If you’ve played Combat Warriors you can clearly notice that there’s more animations like the Swimming and Swimming Idle animations which were replaced by the Walk Animation in the R6 Script.
The Idle, Jumping and Falling, possibly a few more, all work fine but the rest just do not play.
This is odd because I only switched the Animation-Ids with mine, I’ve put all the values and stuff under the new Script if that changed anything and nothing changed, I did a quick read to check if there could possibly be anything that’s preventing this but I found no successful results.
I’m starting to think of just making my own Animate Script but it would be nice to know how I could Implement this.
NOTE
I ONLY WANT TO MAKE ONE SCRIPT WHICH IS THE ANIMATE SCRIPT, I DONT WANT EXTERNAL SCRIPT CHECKS ,FOR EXAMPLE IF THE PLAYER IS SWIMMING THEN PLAY THE SWIMMING ANIMATION (BIG NO NO)
Reply Soon!