Using UIScale on a GuiObject containing a ScrollingFrame using a UIGridLayout breaks its AutomaticCanvasSize


This exact bug was previously brought up in another report, but only partially fixed. The exact setup used in that report was with a UIListLayout, however, the bug still occurs with a UIGridLayout.

Repro File:
Repro.rbxl (75.2 KB)

Expected behavior

The AutomaticCanvasSize remaining relative to its content size.

Hi @Arctic_Vibes , we’ve recently rolled out a change that might have fixed this. I also can’t seem to repro this issue anymore. Do you mind verifying on your end to see if it’s still happening? Thank you

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This does seem to of been fixed

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Thanks for confirming! I’ll go ahead and close the ticket.