Im trying to make a special body mesh but whenever i export to blender instead of it working off the original roblox shirt id template it creates its own custom uv map, that includes everything even the hats, as shown here
the problem is that i want the shirt to be interchangeable but cant do that because with the custom body mesh the shirt id just breaks because its using this new uv map that i cant even access, i have no clue why this is happening, im importing it as an obj file if that matters at all