So I tried to make some cool 3d model using blender. But I am curious how do people texture the Uv map. Need help .Ty.
As an example.
So I tried to make some cool 3d model using blender. But I am curious how do people texture the Uv map. Need help .Ty.
I found this tutorial, I think you might like it.
In blender you need to select the model and click u then click smart uv project. From there make a color pallet for what you want that includes all the colors you need. from there change the texture in blender from a base color to an image texture, after that you can select the parts that are a certain color and just drag and scale them to the color. It’s difficult to explain in words so I would suggest looking up a tutorial on it. Natalie Clabo does a really good job at explaining it in her video explaining how to make ugc items.
Here’s a quick video that might help:
Shading
and insert an image textureUV Editing
, click “u”, then select Smart UV Project
Island Margin
to whatever you wantTexture Paint
What about a more complex model?