InstanceMatcher is a free plugin that lets you find all instances that match a selected instance's properties, tags, or attributes
The studio explorer bar exists, but it's not very fun having to refer to a syntax guide and write out a long complicated string just to find some stuff. It's much nicer being able to just click a couple buttons
For anyone who has used PartPicker by @XAXA , this was the inspiration. This is a similar thing but for any instance - not just parts
Features
Filter by matching:
Tags
Attributes
All Properties
Also added “Superclass” and “ParentName” properties for extra ease of use
Quickly filter UI by name
Search massive games without lagging out
Filter query to workspace only if you’d like
PathFilter
This considers an instance only if your input string exists in its full name path
Example - To select all Rocks that are under two models named "Props and “Environment” respectively, you might set PathFilter to “Props.Environment”
Display found instances in the scene(defaults to false and saves)
Really easy to use and straight to the point. I finally don’t have to endure a 5-minute finger-scrolling exercise through workspace properties anymore!
Thank you for making Roblox Studio less of a headache.
this is exactly what i’ve been looking for. it wasn’t even a week ago I was wishing for a way to select every object in my game with a certain attribute set to a certain value and this solves that perfectly. I LOVE IT!
Do you have any links to support your plugin development? I appreciate you continuing to release bangers for free, but I’d much rather buy you a coffee or something
I earn plenty from games , so don’t worry about it. Just glad to help. Everything I make is for myself/my studio so I’m not really going out of my way/spending extra time to make this stuff
Can you add support for disabled booleans? I want to make sure if some parts are anchored in my own builds. anyways you did a great job at making this plugin
Very cool! I’ve done something similar with streaming on the server where we destroy the cached object not in view and rebuild it from it’s source object.