No problem! For a couple weeks, the bugs were gone, but now they’re back (sort of):
First, one of the head attachments (FaceCenterAttachment) is in front of the camera again; When “constraint details” (Model tab in the ribbon) is enabled, I’m always hovering over an attachment inside of my head.
Secondly, if I move at a decent speed backwards or diagonally, I can see my face texture clipping through the camera. After I deleted the “face” decal from my floating head, this was fixed. (Also, it got rid of my head’s shadow, which is also good.)
i fixed the issue you mentioned with your face being visible, but unfortunately i couldn’t recreate the issue you mentioned with the attachment being visible (even when using your avatar) but i put a fix in anyways that should prevent attachments from staying and instead deleting themselves after 1 second.
Hello, I Recently bought the plugin and it seems when I try to grab/drag objects, my cursor detects the teamcreate head and sometimes when im able to drag the object, when i move it to a specific position, the object collides on my camera.
I think this was caused by a recent ROBLOX studio update, I already wrote some code to fix this by setting the collision group of all the hats but I think they removed that feature from collision groups so I’m going to have to find another way to do this. Thanks for letting me know about this issue.