This doesn’t work for me.
Nothing errors but nothing loads.
This doesn’t work for me.
Nothing errors but nothing loads.
Can you send a screenshot? I have a feeling you’re using it incorrectly.
You have to select a screen gui and it’ll work. I’ll make this more clear in the future, but it’s intentional and noted in the documentation.
Ah bless, didn’t know about that one just assumed. Thanks
Sorry, I went to sleep:
You set your width and height on the screen gui to 0, do 1920x1080

Didn’t change anything, I did 1920, 1080 but all of it is still the same. This is what happens to the properties:

Is there anything I should know such as frames having to be visible etc?
Once you do that to the screen gui, make sure to press “apply”.
Same issue there. When trying to import, nothing displays
Read the above replies! I addressed it.
Tried them but without success.
When you say “nothing displays”, are you meaning the images themselves? If so, do note that you have to manually apply the images; it only auto-imports the layout.
I meant that nothing appears, when auto-importing, all the frames seems to be here in the explorer but can’t be seen in the game. Everything is fine property-wise.
Yes. As noted in the documentation, you need to apply the images yourself.
Hey folks, I’m working on a complete rewrite of this plugin, and working on some new features. You can get updates on that, as well as support on the current version, in the new support server: iGottic OSS
Unsure if this is a figma question or relating to the plugin. But I group things together in figma. and export the Grouped instance. But the plugin is exporting it into Roblox with individual element inside the group… am I suppose to be toggling a setting somewhere or?
Like this is my example
Another use case is for marks. The plugin is uploading both the image and the mask instances/etc.
Use the @GROUP tag to prevent children from being exported.
I just tried that, but it end up just being an empty frame?
I edited my post with an example if that helps
Like it isn’t taking my mask in considerations/etc
Oh because it’s a group, you also have to use @TYPE_IMAGE tag, since groups default to frame type. Sorry, forgot about that.
So instead of naming it Radial, you name it Radial@GROUP@TYPE_IMAGE. Does this work?