Hi! I don’t exactly understand… If you mean clicking anywhere on the slider’s parent moves the slider to the mouse (when moveToMouse is true), then yes, that is intentional, if not, can you provide a video of what you mean and/or elaborate?
Lmao, I sure do! But jokes aside, it’s nice that you’re spotting bugs, I always knew there are bugs that I didn’t know of, and here they are, being revealed.
Hello! I tried reproducing the issue but it doesn’t seem to work, I created a slider and copied your properties, it worked just fine, maybe it’s something with how your UI is setup, can you show me the full structure of the slider and it’s parent?
Hey, I intentionally removed the part where it checks if the mouse is inside the parent when fixing the last problem and guess what, I completely forgot about it!
Idek what’s going on anymore- Apologies for that lol, thx for spotting it again.
Won’t count this as a patch, just update your module right away.
Hmm, doesn’t seem to be something related to the structure (or maybe UIAspectRatio does something)… If you don’t mind, can you send the rbxm of the frame (or the whole screen gui)? You can remove other things unrelated to the slider if you want. Thanks.
when i move the slider i have problem that it sometimes gives the wrong value so like when i have the slider button all on the right it gives out the value: 80 or something like that but it should be 100.
Can you send ur code and structure from the explorer? Also make sure to update it in case you haven’t already. Older versions had some bugs in calculating the values.