local Icon = require(game:GetService("ReplicatedStorage").Icon)
local Players = game:GetService("Players")
local icon = Icon.new()
:setLabel("Sample", "hovering")
icon.deselected:Connect(function()
— Do stuff
icon.selected:Connect(function()
task.wait(3) — Change the time to whatever you want
icon:deselect()
end)
What’s the “Beta” thing called? I’m not able to find it anywhere and I’ve seen it in a game once. I’m pretty sure when you click on it it invites you to a beta group or something like that.
Its the voice chat beta notice, UX for is is extremely stupid and I absolutely hate where they have it. Disrupts all experiences that use VC and not sure why roblox hasn’t made the change to put it into a less disruptive location.
Hello, I’ve heard of TopbarPlus for a while but haven’t got the chance to use it until recently. I ran into an issue where in a game with the player list (toggled with the Tab key) is disabled, but creating and toggling a dropdown menu re-enables the list as soon you click on it twice. How could I resolve this?
Here is what I have so far:
Located in a LocalScript that is parent of a GUI in StarterGUI.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Icon = require(ReplicatedStorage.Icon)
local IconController = require(ReplicatedStorage.Icon.IconController)
local settingsDropdown = Icon.new()
:setImage(2484556379)
:set("dropdownSquareCorners", true)
:setRight()
:setDropdown({
Icon.new()
:setLabel("Button 1")
,
Icon.new()
:setLabel("Button 2")
,
Icon.new()
:setLabel("Button 3")
,
})
Located in a LocalScript that is parent of StarterCharacterScripts.
local StarterGui = game:GetService("StarterGui")
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false)
It seems I may have found a bug? Not too sure, anyway. When using the topbar billboard GUI’s are unable to interact with the users mouse. This works fine when the topbar is disabled.