I might be too late but the reason this is happening is because RunContext “Client” will run anywhere. The script runs in starter player scripts and then in your player scripts. Change the script to a local script or check if the script is a decent of Players before running
Hello,
when I put the READ_ME script inside a UI element (because it won’t work with the UI unless i do so), it duplicates all the icons twice. Is there any way to fix this?
I am using V3 but it is still not centered weirdly. I do have :setAlignment(“Center”) it works like 10% of the time but most times it shows on the right side.
For some reason when I do “Icon.new()” it creates 2 icons?
This is the script I’m using:
local Icon = require(game:GetService("ReplicatedStorage"):WaitForChild("Classes").Icon)
local icon = Icon.new()
icon:align("Center")
icon:setLabel("Example")
icon:lock(true)
This is what appears:
EDIT / SOLUTION:
This appears to be a problem with roblox, for some reason a localscript will also run inside of StarterPlayerScripts before cloning itself into PlayerScripts.
How did I fix it?
For a temporary fix, I simply put the localscript into ReplicatedFirst
Hiya, the documentation for Themes seems to be missing (or I didnt dig far enough)
Am I able to return this UI design using the themes in TopbarPlus? Not a big fan of the current one and I’m struggling to find a way to get the result I’m looking for
thanks
I’ve noticed that in the strongest battlegrounds, dropdowns have an animation that extend the dropdown when clicked. The dropdowns in this current version don’t do that. Is there a way to do animate the dropdowns so that they extend downwards when clicked?
may be cause TSB uses an older version.
if you join the game, then press F9, you can see it says “The Strongest Battlegrounds uses Topbar+ v2.9.1” so that might be the case
also i don’t know if the version is correct