Many objects in Roblox have a “FontFace” property, which always takes the Font data type. However, documentation for a lot of these object properties is incorrectly stating that they take an Enum.Font enum instead.
In a script, attempting to write the Enum.Font enum instead of the Font data type on any of these properties would throw an error!
All of the following pages share the same issue so I thought it would be cleaner to combine them all into one report instead of making a new report for each URL.
The function signature of Font types has been updated across the Engine API documentation. We are still addressing the correctness of surrounding documentation and function signatures on certain font types.
Thank you for your contribution! We’ll keep you posted.
The specified data type for the API members is now correct, but it looks like some extra documented info still incorrectly links to Enum.Font, and vice-versa.
These properties take Enum.Font, but documentation includes some extra links to Font: