Vaulting object (parkour)

I tried to make a vault system like Hitman, and is there a better way to make this?

I used regions and stuff, when u press space near the vaulting object it takes away your control and vaults (all client sided)

what would be better is by using ray cast and making the animation a bit faster cause that looked like when Hitman guy ate too much calories (its slow as hell)

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ill try, thanks for the idea :rofl:

just a note: if you use raycast you can even make wall vault aka you can like if ur at edge you can climb em using magnitude welds and some more stuff that i semi know about

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btw should i remove the camera changing or no

yea you should it just makes it S L O W cause as much as I know vaulting requires speed making ur game un-realistic

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you can take inspiration from Parkour by hudzell

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yea ive actually played that and i’m level 201 on there
but i was thinking hitman is a stealth game so it doesnt need to be too fast
and thank you so much for the ideas! :smiley:

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welcome

then i am pretty sure it needs to be a bit faster

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when a hitman ate too many calories :skull:

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i made a little example, it’s not too good but this should show you how it looks i hope.

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woah that’s nice I got something closer to this ill upload soon

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wow dude! that’s really good! well I am not a animator so don’t know much but that looks sicko mode

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