Vector3 MaxTorque with AngularVelocity

Hello, I am trying to convert my deprecated BodyAngularVelocities into AngularVelocities. Everything else works however I have noticed that BodyAngularVelocities use a Vector3 for their MaxTorque and AngularVelocities only take a number. Is there anyway to get a Vector3 for the MaxTorque on an AngularVelocity or am I better off just sticking with a BodyAngularVelocity?