I might be being dumb but I want to Dot two Vector3’s then put them into a acos, but how would I make the Vector3’s into unit vectors so that I could get an acos that isnt nan
Vector3.Unit
normalises any vector, but what you’re looking for is this:
-- canonical method for obtaining the angle between two normals
local function angle(v1, v2)
return math.acos(math.clamp(v1.Unit:Dot(v2.Unit), -1, 1))
end
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You can remove the math.clamp
in this, the dot product of two unit vectors will always be in that range automatically.
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