Im making a tank, but one problem is that the shells dont fly, even when they have a VectorForce and a attachment.
They just spawn and fall to the ground.
What am I doing wrong?
Im making a tank, but one problem is that the shells dont fly, even when they have a VectorForce and a attachment.
They just spawn and fall to the ground.
What am I doing wrong?
Probally not enough force. Try upping your force to a crazy amount and see if it moves.
Set the force equal to the mass of the object times by world gravity.
vectorForce.Force = Vector3.new(0, part:GetMass() * workspace.Gravity, 0)