VectorForce does not make unanchored part fly

Im making a tank, but one problem is that the shells dont fly, even when they have a VectorForce and a attachment.

They just spawn and fall to the ground.

What am I doing wrong?

Probally not enough force. Try upping your force to a crazy amount and see if it moves.

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Set the force equal to the mass of the object times by world gravity.

vectorForce.Force = Vector3.new(0, part:GetMass() * workspace.Gravity, 0)
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