I’ve never used VectorForce so I dont have a understanding of its limitations. I have a missle and the body is welded to the tip and my vector force is inside of the tip. I’m not sure if thats whats conflicting with the vector force
i forgot to mention the problem the missle doesnt move no matter how high i set the force
Check the RelativeTo property of the Vectorforce if it is set to attachment, the force will change direction based on the attachment. If set to world the force will apply in a fixed direction.
Also, try using the ApplyAtCenterOfMass property so it can apply force at the center of the missile.
Another thing to note is Welding Since the missile body is welded to the tip, check that the welds are not interfering with the physics calculations.
If the welded part is anchored that could be the reason why the set force doesn’t work because when you anchor it, it will cancel out force completely.