Hello, very simply I am trying to move a part using a VectorForce. However, it’s not working.
This is the part:
Explorer:
And properties of the VectorForce
I’ve tried increasing/decreasing force, changing directions, and changing various attachment properties. I’ve also tried using LineVelocity and LineForce in their place and no forces seem to work.
The part isn’t anchored and I’m using VectorForce on the player in-game so i’m really not sure why it wouldn’t be working. Any advice on how to fix this?
It might be the friction of the part. It’s colliding with the ground, so it being on the ground might be preventing it from actually sliding/moving. Try running the force and move it up from the ground to see if force gets applied.
Or you could try this same technique with how you’d apply vectors on HumanoidRootParts; adding velocity to the part, as the VectorForce may not be able to produce the force alone.