VectorForce (or any force) doesn't apply to part

Hello, very simply I am trying to move a part using a VectorForce. However, it’s not working.

This is the part:
image
Explorer:
image
And properties of the VectorForce
image

I’ve tried increasing/decreasing force, changing directions, and changing various attachment properties. I’ve also tried using LineVelocity and LineForce in their place and no forces seem to work.

The part isn’t anchored and I’m using VectorForce on the player in-game so i’m really not sure why it wouldn’t be working. Any advice on how to fix this?

It might be the friction of the part. It’s colliding with the ground, so it being on the ground might be preventing it from actually sliding/moving. Try running the force and move it up from the ground to see if force gets applied.

Or you could try this same technique with how you’d apply vectors on HumanoidRootParts; adding velocity to the part, as the VectorForce may not be able to produce the force alone.

1 Like

Thanks for the help, it seems like adding velocity to the part itself helped to lift it off the ground

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.