VectorForce v.s. BodyForce... Which one should I use?

I am re-doing the traction system on my chassis, but I would like to know… should I use Vectorforce constraints over BodyForces? Or should I use BodyForces over Vectorforce constraints? I have no more to say… I just want to know which one would be better to use.

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Body movers are legacy. They are not deprecated, but roblox recommend you use constraints now.

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Any other different things about them?

I have never used a vector force, but a search on the developer hub should answer your question

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