Vehicle camera smoothly tweens

Hello!

How can I make my camera smoothly tween on .Seated?
By default, the camera just cuts to the new CFrame value.

How can I make it tween like this:


Credits: NapkinNate

The solutions of these threads combined might be what you’re looking for.

You could tween the CFrame of the player’s current camera to some offset from the car, wait until the tween is finished using Tween.Completed:Wait(), and then continue with the code.

Try your best to do some research before posting a question. :wink:

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