Hello there. I have been trying to make a car chassis, and the first step that I took was to make the suspension. Unlike the normal type of suspension chassis cars have (which is a spring perpendicular to the wheel), I decided to take inspiration from the Roblox police car which was released along with the city experience (or whatever it was called). The chassis for that car looks like this:
I did create a similar design and used similar property numbers for the SpringConstraints, but my vehicle has a problem. Whenever the torsion springs are enabled all at once (the ones on the “bar”), the car freaks out. Even if a single torsion spring is enabled, the moment I add any force (such as dropping a brick or touching), the car freaks out. Overall, any interaction makes the car freak out.
Now, I do not know much about Constraints, so I am asking for help here. I ultimately want to make a chassis that is heavy enough to not be pushed around like a piece of paper (which was the problem with my previous chassis which made every part massless) while performing the same. I will list the constrain details below:
Constrain Details
Strut Spring
Torsion Bar Spring
Torsion Bar Hinge
Here is a video demonstration of the problem:
And here is the chassis:
TestChassis.rbxm (9.0 KB)
I really don’t know what is happening or why it is doing that. If someone could help me, that would be amazing. Thank you for your time and help, I greatly appreciate it.