I have been toying with vehicle physics for a while and I am not having much luck with the basic setup I have made. The main problem is simply the method I am using. Body Velocity works great for moving forwards and backward but when combined with physics based turning it does not play well.
Physics based turning? What I mean by that is simply that the tires (when rotated with a motor) doesn’t want to turn when the body velocity has a high Max Force (which it needs in order to make it over slopes.
I have search through the forum to find different methods using body movers and wasn’t to exited to find that none of them answered my question as elaborately as I would like.