Vehicle/cannon dissapearing when dismounted

Above is a video of this happening
Like the title, the cannon has a chance of dissapearing when dismounted. There’s no script or any line of code that deletes/teleports the cannon. (I got fall damage from it for some reason)

I’ve checked for solution alright, none of them worked.

If anyone knows a solution, please reply. Y’all might also notice the cannon moving or getting pushed upon being mounted, it would be great if someone can solve this too.

My guess is that the rope is causing a physics bug when the player jumps and the rope is pulled along. Check with Explorer to see if your vehicle model has disappeared.

Sometimes it dissapears, sometimes it doesnt (it’s in the same position and can be accessed through the explorer, but its just not there idk how to explain it)

btw, the rope has a length of 7 studs and restitution of 0.5

keeping this thread alive cuz I STILL CANT FIX IT

Nevermind guys, I found the solution!

All I need to do is just to reduce the mass of the cannon (it was too high) and increase the size of the vehicle seat

This is a solution to both problems I listed btw.

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