Vehicles wheels are not slowing down with friction

I’m creating a physics based vehicle system. Everything is working fine except for the vehicle not slowing down fast enough when letting off of the acceleration. Messing around with the friction properties on the wheels seem to do nothing. It does not slow the vehicle down even slightly. I’ve read that others people solution is to create a custom drag system with body movers, but I’d like to avoid that if I can.

Is there something obvious I’m missing here?

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