I attempted to resize a VehicleSeat part today and noticed that it will only resize uniformly, like they way unions use to, seems to be no work around, not shore how long exactly this has been going because I have not attempted to resize a seat in a little while.
Seems to me you have multiple of them selected and I’m not having this bug on my end, are you sure you aren’t scaling it whilst having multiple parts selected as that will result in it scaling uniformly like all baseparts do.
*edit - perhaps you have a plugin enabled as well that I’m not sure on, try disabling all your plugins and let us know if you are still experiencing this issue
Update, i realized if you have a group inside the seat, it will do this, even if its just scripts and values, i have to remove these in order to resize the seat, and when i remove them, i have to reset several values to where they need to be, quite a pain just to resize a seat…
If it’s just values why not use configuration folders or attributes?
good question tbh, idk why its in a model, ill have to ask my programmer…
Thanks for the report! We’ve filed a ticket to our internal database and we’ll keep you updated!
Not a bug.
Models count as non-trivial 3d content, so if you have one under your part it will count as scaling multiple 3d objects at once and that can only be done uniformly.
You should be able to move the child content outside of the VehicleSeat. Previously it may have been there for streaming consistency reasons, but now that you can make the containing model’s StreamingMode Atomic that shouldn’t be an issue.