Velocity script not working as expected

while true do
script.Parent.Velocity = script.Parent.CFrame.lookVector * 25

I’m trying to create a conveyor that goes not front ways (which is shown here), but left/right if that makes sense. Ive tried messing around with the Velocity and changing it to: script.Parent.Velocity = 0,0,3.
That doesn’t work, and returns me an error. Would anyone know how to do this?

I’m not sure if this is what you want, just replace “lookVector” with “RightVector”.

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It kind of works, but I’m trying to do something like this: