So I made a script for a wall slide thing
and I added this line to it
WJV = Instance.new("BodyVelocity", c.Torso)
WJV.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
WJV = Vector3.new(0, -60, 0)
Even though I put “-60” the player still goes upwards
Aeventy
(Aeventy)
#2
You assigned the variable WJV as Vector3.new(0,-60,0)
, not the Velocity of the WJV.
Fixed script:
WJV = Instance.new("BodyVelocity", c.Torso)
WJV.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
WJV.Velocity = Vector3.new(0, -60, 0)