As you know when player’s character spawns roblox creates inside character script “Animate”,
This script containts information how character’s animations should works.
But this script logic and code looking is kinda bad (really bad), thats why, I decided to rewrite the script, removing unnecessary elements and code logic (not everything).
Script works like the original one in functionality, but much simpler.
It also includes:
1. R15 and R6 Support
2. Disable toolnone animation
3. Fixes tool speed glitch
4. Dynamic run/walk animation play
P.S If you want to disable it, then set UseDynamicWalk attribute to false
5. Change animation in real time
How to add/remove animation, watch here
To change how often animation will be playing use Animation:SetAttribute(“Weight”, YOUR_NUMBER)
1 = Rare, 10 = Oftern, 20 = Really often