Very bad server lag

I’m having very bad server lag but I have no idea why. The older the server gets, the worse the latency. This is a server after ~2 days of uptime:

I can’t find any memory leaks, physics aren’t causing anything, and it’s getting worse every update (exponentially worse). I’m loosing lots of players and I can’t figure out why this is happening - my networking is extremely organized and optimized.

Please help before I pull all my hair out

Edit: Also related, is there a way to track the incoming/outgoing traffic directly (ie. what remoteEvents/remoteFunctions are being fired)? It might help me figure out what’s going on

Check the server memory usage. I might know what your problem is.

Somewhat new server:

~1 day old server:

So a two day server is probably double that.

Do you keep track of how many players have ever joined your server?

Nope. I had an issue that tracked players stats even if they left the game but it’s since been fixed. Was usually ~100-200 people per server but I think it was a sporadic thing and only happened occasionally

Are you also having issues with parts missing or not deleting in your game (say for example when you clone a map into workspace, or destroy it?) @BuildIntoGames

Coincidentally i’ve also ran into performance issues recently. We haven’t updated anything that should’ve caused it.

Nope. I think I might’ve found the issue, although we’ll have to wait and see if it fixes it.