I’m currently at the stage of my games development where I’m trying to optimize the framework and minimize memory leaks, and I’ve been noticing quite a lot of memory usage than I’m comfortable with.
My question I guess is what are good strategies to reduce the amount of memory getting used, and what is “CoreMemory”, “render/target” and how do i reduce those as well?
It’s not as high as you think it is. Compare it to other games with the same scope as yours, you’ll find that they’re not too far apart - yours might even use less memory.