Very High CoreMemory usage?

I’m currently at the stage of my games development where I’m trying to optimize the framework and minimize memory leaks, and I’ve been noticing quite a lot of memory usage than I’m comfortable with.


My question I guess is what are good strategies to reduce the amount of memory getting used, and what is “CoreMemory”, “render/target” and how do i reduce those as well?

Bumping this, really would like some help.

It’s not as high as you think it is. Compare it to other games with the same scope as yours, you’ll find that they’re not too far apart - yours might even use less memory.

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Are you certain? I’m just nervous about the game being a laggy mess lol

Yeah dw, feel free to look at core memory at an empty baseplate, it won’t be too much lower lol

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