Very strange RemoteEvent name

Ok Topic #6, I have no clue how this happened suddenly but when I was playing 1 of my games I came across this strange error on the client:

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The weird thing here, is that I have no RemoteEvent that’s apparently named b? I do have a couple things I should say though:

  • I checked ReplicatedStorage in Studio, and there is no RemoteEvent that’s named as “b”

    • Even if there was, I always capitalize my RemoteEvent objects ahead of time
  • I am firing the event a couple times simultaneously (Maybe 6-7 but that’s about it), this doesn’t happen frequently however

  • Yes, I used WaitForChild() to define the Event variable

The issue doesn’t break anything, but I’m just wondering as to why this happens? Any feedback/help I’d appreciate :thinking: My personal guess is cause there’s some weird space inbetween the errors that the console didn’t catch

If you didn’t put the event there, have you checked for viruses? Does a script intentionally create this, or did it randomly pop up after you inserted a model?

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I don’t think it’d be a virus; and even if it was, basically of all the scripts in the game that I implemented were made by me but I’ll double check

The game spawns in Enemies (Or models) every couple of seconds, and there’s no sort of malicious code inside in any of them

  • Although, there are Bosses that spawn every couple of waves that use FireAllClients() but I highly doubt that would be the case since there’s 1 boss that spawns in every boss wave so the event would only fire to every client once

I came across this post.

Maybe this could help. It essentially means the remote is fired too many times or there is no listening connection on the client’s end. Check out your client scripts to ensure that whatever is meant to run upon the event fire is existent.

That’s probably from the admin module that you have in your game, try pressing \, it will bring up a cmd bar.

(After struggling with my laptop) Yeah the CMDBar popped up (Using Kohl’s Admin Infinite I believe), but my question is how does the error happen? Is it through 1 of the specific commands?

I have no clue. Maybe the admin didn’t get initialized correctly and the OnClientEvent didn’t connect to the admin remote.

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Yep, as @heII_ish said this is standard of ancient admin packages like Kohl’s. Basic Admin Essentials isn’t much better, however they all use obfuscated remote names for some bizarre reason - I suspect it’s from the remnants of when Kohl’s admin was a private module.

Fun story - A bunch of the admins back in the old days of private modules had some extremely dodgy source code going on behind the scenes - I found some very interesting hardcoded admin users in a bunch of them! Not saying this is true now as private modules don’t exist, but you can see why they put so much effort into this kind of security :stuck_out_tongue:

If you want a truly useful open source admin solution, I’d use Cmdr by evaera. It’s a really good platform and it is written with review in mind.

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Ah I gotcha, thanks for the information! And yeah, I’ll be sure to check out that source soon! :slightly_smiling_face:

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