Ive been having trouble understanding this clip and wanting to replicate it, I am wondering how this person had made this highlight effect im not really sure how he did it, I would appriciate it if someone could aid me
It is hard to say how exactly this is done, but I’m sure it uses a ColorCorrection effect with some obscure properties. If I’m right, there is a change in the Lighting properties too so that it works well. I don’t think any texture change is happening, .
Are you sure its an actual ingame effect or just video editing done using another program?
might be a forcefield they are using on the mesh
here is a simple script. This will add outline on player added, but you can adjust it to your needs:
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
local outline = Instance.new('Highlight')
outline.DepthMode = Enum.HighlightDepthMode.Occluded
outline.Enabled = true
outline.FillTransparency = 1
outline.Name = 'PlayerOutline'
outline.OutlineColor = OutlineColor
outline.OutlineTransparency = 0
outline.Parent = plr.Character
end)
end)
--Make sure to mark this as the solution if it helped!
This is not what he meant, he meant the outlines on the character.
thats exactly what im doing. the script outlines the character
Did you see the video?? That’s not what the highlight instance does.
Edit : By highlight, he means the glow on the character.
its very close, you can adjust properties dude stop arguing, this website is for helping people. I am only trying to help and you are only starting useless arguments
What do you mean? I didn’t even try to start an argument, I’m just trying to tell you that this isn’t what he meant by “outlines”. And the highlight instance can’t highlight clothing.
you literally started an argument dude, telling someone something like that is clearly starting an argument. I am just trying to help, if the code doesn’t work then OP doesn’t have to use it. Your arguments are literally useless
That’s one of the biggest problems with the devforum, people starting arguments for no reason.
Yeah, it’s really annoying. There’s no reason to be rude like that
that looks like a find edges/glowing edges video filter in a video editing program- not something in the roblox engine
Personally, I see little to no aggression in what @calvin_coco said. Even if they were aggressive, it is also in your favor and responsibility to not lash out and continue the argument too.
The outside of the character is fine, a Highlight object should be able to allow you to outline the character.
The clothing though… that’s probably something that would require a more complex approach, or may not be possible with the tools Roblox Studio has.