Hello, I am trying to make it so the circle VFX particle does not disable itself.
As you can see in the video, the particle disables after like a second or two, there is no code that is disabling it.
Properties of the particle:
How can I make the VFX particle circle stay forever?
No code provided but lifetime is 1.5 and rate is 1 so the particle will only last for 1.5s and then vanish
If I put a big lifetime the VFX emits more particles than normal:
baadtiger
(George)
August 30, 2024, 11:43pm
#4
Try changing the rate around a bit.
Bikereh
(green_lady)
August 30, 2024, 11:45pm
#5
put the life time as high as possible, and put the rate to 0. when you want the particle to show, you can do particle:Emit(1)
“particle” is the particle emitter instance btw