VFX particle keeps on disabling itself

Hello, I am trying to make it so the circle VFX particle does not disable itself.

As you can see in the video, the particle disables after like a second or two, there is no code that is disabling it.

Properties of the particle:
image
image

How can I make the VFX particle circle stay forever?

No code provided but lifetime is 1.5 and rate is 1 so the particle will only last for 1.5s and then vanish

If I put a big lifetime the VFX emits more particles than normal:

Try changing the rate around a bit.

put the life time as high as possible, and put the rate to 0. when you want the particle to show, you can do particle:Emit(1) “particle” is the particle emitter instance btw :wink: