Continuing the discussion from Devlog Start for Vice Tides:
Developer Log 9
04/01/2025
#9 due to us having posted earlier logs in our communications server. Forgot to post the day of.
What’s new in this developers log?
- We have completely reworked the map removing high triangle meshes replacing them with better performing ones.
- We have made 4 new locations for you awesome people to explore.
- Brand new vibrant User Interfaces and Icons.
- Reworked Loading Screen.
- Added 4 New Modes for performance which include (Ultra Graphics, High Graphics, Medium Graphics and Low Graphics)
- Added Interior for Petresso (Gas Station)
- We have boosted the FPS to be about 30% higher than what it was.
- Destructible things such as Telephone Poles, Fences, Traffic Lights.
So, what’s next?
We are working extremely hard to produce the best quality game the Roblox Platform has seen however that comes at a cost of time which we are working to fix by hiring more developers to make this game a possibility.
We are working on systems, vehicles and most importantly the city and buildings.
We are currently on schedule for our planned release.
All photos shown are in very early development phases. All items are subject to large changes and detail improvements
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