I recently played this game and wanted to implement a system like it in my own game, I was wondering how it was done like it is in this game? It has things like being able to comment/view post from people not even in the game.
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you can use a viewport ui and make the models a clone of workspace, with the camera saved as the camera of the part or player camera cframe
They used 2 black frames which is placed on the right and left side of the screen which makes something like a βphone-sizedβ camera view. Then after that, they probably just constantly get and save the playerβs humanoid properties (example, movedirection, jump, camera position, and more.) then after that a script will repeat those playerβs action, and camera position. And those combined should give you the result you wanted.
Basically Frame by Frame animations logic.