View the text for help :3

Hello developers i want make a system when you uses item it pop up on screen a text = +1
example:

Create a system when you click the egg, it clones a gui to your playergui with a tween and then destroy it.
In that gui, show the amount of the value you want to be set.

If you want to set it thru a script, use the ClonedGui’s frame and there the textlabels text.

What can you send a code? I just don’t know how to do this

Make a gui first.

Then make a clickdetector inside the egg, and a script.

script.Parent.ClickDetector.MouseClick:Connect(function(player)
   if player.PlayerGui:FindFirstChild("GuiName") then
       player.PlayerGui.GuiName:Destroy()
   else
       local ui = game:GetService("ServerStorage").GUINAME:Clone() -- Put the UI in ServerStorage and define it here.
       ui.Parent = player.PlayerGui
       -- Perform the tweens and destroy it using 
   
end)

That’s just the basic, make sure to learn scripting and tweening. Then add in all u want.