This problem has been plaguing me for several days now. Currently I’m using Egomoose’s method of making an fps viewmodel. However how I would animate models inside of the viewmodel? E.g swinging a sword?
From what I gathered from this post and this post, I would have to attach the model to the viewmodel hand through a motor6d and animate it that way.
To keep things short, I had tried to apply this only to face several problems. Are there other options in animating a viewmodel other than importing the rig to blender? Or just a solution to my problems?