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What do you want to achieve?
Preventing viewmodel clipping into the camera. -
What is the issue? Include screenshots / videos if possible!
My viewmodel is clipping into the camera, I’ve never had this happen before and don’t know how to fix it. The viewmodel is very small, it can fit into the players head.
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What solutions have you tried so far?
Searched but there was nothing that helped.
This is caused by the view model being too close to the camera and clipping with its near clip plane. Anything that’s closer to the camera’s origin than the near clip plane will not and can not be rendered. The only way to get around this is to move your view model further away from the camera.
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For anyone reading, just make the gun bigger